9/22/2023 0 Comments Ds4windows input lagOthers (right panel) - Disable Virtual Controller.Create a profile (example " Dualsense Native").(Incase this is your first attempt at using HidHide, I had written down a tutorial for DS4 controller here - ) If you are using DS4Windows Hide Controller option, it may be a good idea to switch to HidHide and setup an exception for the ' application to look through the cloak'. DS4Windows - Settings - Hide Controller.When you are using Dualsense controller to emulate Xbox 360 controller, what methods you are using to hide the original controller device detected by Windows (because windows would have detected 2 controllers). I'm also perhaps incorrect with this line of thought, but I would think that it's always preferable to have the game/program read your controller natively then "tricking" it with DS4Windows. I really prefer not having to create a profile for every single thing I'm running. So if anyone has some decent knowledge with DS4Windows, I would love their help to get this working properly. This isn't what I want, I want to be able to bounce between using the controller natively and using DS4Windows automatically. I keep running into problems where the "temporarily shut off DS4Windows" method will shut the controller off completely, lights and all, and I can't reconnect unless I turn DS4Windows back on. The short version is, I haven't found the easiest way to have DS4Windows turn on/use a specific profile when launching a specific program, and then temporarily turn off when I'm running a program that uses the PS5 controller natively. In Steam's case, there's this whole workaround you have to do in order to pull that off, and yet that same workaround doesn't seem to work with other programs. Ideally, I would want DS4Windows to automatically shut off when I'm running something that supports the PS5 controller natively, like Steam. At least for me, the biggest issue is getting the program to seamlessly switch on and off on its own, or load up the right profile in-between programs. Either way, having both DS4Windows and Steam supporting the DualSense is a win for all PC gamers, and that’s the truth.Īre you currently using the DualSense on your PC or are you thinking about doing so? We’d love to know about your experiences or thoughts in the comments.But as is the case with nearly every PC-related thing out there, DS4Windows is a pain in the ass to set up. Everything I’ve mentioned is based on my experience and testing, where yours could be completely different or slightly similar. This is great for us who don’t want to mentally map the DualSense buttons from the already natively supported Xbox 360 and Xbox One controllers. Thanks to the Steam Input API, Steam allows games that have been programmed to incorporate the DualSense (or DualShock 4) controller and recognize it for the limited number of games supporting PlayStation controllers and games, is huge. That’s not to say that I don’t appreciate the Steam Input API’s implementation because I feel it’s actually superior. With the latest update DS4Windows 2.1.18), the lightbar, trackpad, and rumble features have been enabled for both USB Type C and Bluetooth.ĭownload the latest version of DS4Windows here. This is super important as my SFFPC (Small Form Factor) is connected to a TV, and I rarely need to touch my keyboard this is yet one less reason to do so. The trackpad support is a godsend as it replaces the need to use the touchpad on my wireless keyboard. Unlike Steam’s implementation, DS4Windows also supports various other game launchers such as GOG, EA Origin, or whatever it’s called now, Blizzard’s, Ubisoft Connect, Epic Games Store, and Steam. If you don’t feel like watching the video, I picked DS4Windows over Steam for many reasons. I talk about this in our latest video, which you can view below. So I pitted Steam’s DualSenese support against DS4Windows, to decide which one I’ll be used for the foreseeable future. However, after extensive testing and based on my own experiences between the two, I had decided that there could only be one. PlayStation 5s Dual Sense Image Sony PlayStation PC Gamers have been happy with the success of both, and after talking to handfuls of people, the DualSense is being adopted perhaps faster than the DualShock 4 was. We’ve seen that the trackpad being used for multiple games, the lightbar works great, rumble over Bluetooth has been extended to both, and for the most part, it’s been nearly the same experience across the board. Now that the DualSense controller has been supported on the PC for a few weeks, thanks to Valve’s Steam Input API and the 3rd party tool created for the DualShock controller also now supports the DualSense, DS4Windows, things have been interesting.īoth applications provide nearly all functionality outside of the Haptic Feedback and Adaptive Triggers.
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